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Triiodide Studios

Gameplay Programmer (Unreal)

Triiodide Studios, Bellevue, Washington, us, 98009


What to ExpectYou will be working on Backrooms: Escape Together, a fully procedural multiplayer exploration/survival horror game built in UE5. Backrooms: Escape Together currently sits in the top 100 of Steam’s best-selling games and is rapidly climbing; We need passionate developers who share our mission of delivering unforgettable multiplayer experiences.The game is live service in nature and currently has 7 procedurally generated levels, each with unique gameplay and visuals. The community is clamoring for more content and your role will be to program procedurally generated levels using our existing tooling in C++, along with programming engaging gameplay systems to fit in the levels. With an engaged community of users, you'll have opportunities to improve your work based on the feedback and data you've collected to help create measurable success. Each content release will further B.E.T. as an incomparable grand journey with friends.About TriiodideWe are searching for like-minded people to build out our world-class Unreal Engine 5 team. We are a small agile team that is currently fully remote, though we will be moving to an in-person office in 2025. If you want to get in on the ground floor of something big and are excited to be a key driver of future growth, this opportunity is for you.What You'll DoDevelop procedurally generated levels and gameplay systems in C++Own and maintain polished features that are shipped to a player base of 250,000+Work closely with other developers on projects ranging from small bug fixes to large featuresParticipate in code reviews and design discussions - Identify performance bottlenecks or structural issues and optimize code as neededAssist in tracking down and patching bugs reported by users or identified through internal testingWhat You'll Bring3+ years of industry experience as a game developer or relevant software developerStrong C++ and Unreal Engine skillsStrong understanding of multiplayer networking in Unreal Engine and GASPerforce, SVN, Git LFS, or similar version control experienceExperience in maintaining large codebases/systems while ensuring it’s scalable, robust, and efficientExcellent communication skills and very detail orientedComfortability in wearing “many hats” as a developer and working through a vast assortment of challengesAbility to work independently and a desire to problem solveWillingness to learn, ask questions, and collaborate with a team - Extreme passion to push the envelope in gamingDegree in Computer Science, Game Design, Gameplay Programming or proof of exceptional skills in related fields, with practical software engineering experienceNice to HavesPrevious experience in working in a startup or AAA environmentHands-on experience with Unreal Engine 5 and its new featuresExperience in creating procedurally generated levelsLow-level knowledge of Unreal Engine networkingA portfolio that demonstrates a keen eye for detail and the ability to create maintainable, high-quality codeEnthusiasm and knowledge of the BackroomsExpected Compensation$155,000 - $205,000 (including cash bonuses) + stock awardsPay offered may vary depending on multiple individualized factors, including market location, job-related knowledge, skills, and experience. The total compensation package for this position may also include other elements dependent on the position offered. Details of participation in these benefit plans will be provided if an employee receives an offer of employment.