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Riot Games

Principal Software Engineer, Generalist - Unreal Ecosystem

Riot Games, Los Angeles, California, United States, 90079


Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Principal Software Engineer, you’ll work alongside other engineers to implement technical solutions at a company-wide scale. You’ll collaborate with teams to ensure high quality and stack applicability, and provide other engineers with a clear illustration of extraordinary engineering.As a Principal Software Engineer on the Unreal Ecosystem team, you’ll dive into projects that focus on team cohesiveness and cross-team objectives. The UnEco (Unreal Ecosystem) team has an impact on a wide array of topics, including gameplay features, runtime performance, tooling, CI/CD, just to name a few. As a generalist, you will feel comfortable ramping up to various topics and lend a hand, solving difficult problems with solutions that will delight our players and/or developers. At Riot, Principal Software Engineers gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems. They also serve as mentors for engineers, guiding their performance and finding growth opportunities delivering compelling player experiences.Responsibilities:

Be hands-on in development, writing excellent code that sets a high standard for other engineers.Drive the ideation and process of setting technical direction within the Unreal Ecosystem, including advising leadership on prioritization of work efforts and buy/build decisions for major system components.Lead the technical execution of multi-month to year-plus work efforts across the business unit, holding teams to established standards.Help teams navigate ambiguity and complexity by breaking down problems, identifying risks, and clearly communicating trade-offs.Work on a range of tech stacks including underlying infrastructure, build and test automation, release pipelines, and developer tooling for internal teams leveraging the Riot Unreal Ecosystem.Work with stakeholders across the organization to address their pain points and exceed their expectations for what continuous delivery game development can be.Be a standard-bearer and role model of Riot values for your team and others.Be a force multiplier for your team. Mentor senior engineers on your team and enable them to deliver complex projects.Required Qualifications

8+ years of software engineering experienceExpertise with C++Experience working with modern video game enginesExperience working with large game teamsExperience working with large code basesExperience debugging, profiling and optimizing complex projectsStrong knowledge of common game and software design patternsExperience collaborating with teammates across multiple disciplinesDesired Qualifications

Experience with Unreal EngineExperience building online gamesExperience with mobile developmentExperience with console developmentFor this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our

benefits pages

for more information.

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