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PlayStation Global

Principal Procedural Technical Artist (Contract)

PlayStation Global, Los Angeles, California, United States, 90079


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PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Join the award-winning team that created God of War

Santa Monica Studio is seeking an experienced Procedural Technical Artist for the development of a new unannounced title!

You are into games - you love playing them and you love making them. And you're half coder and half artist - you get both, you help each understand the other, and you can translate from art to tech and back again, so everyone gets the most out of the tools and knows what to ask for to get awesome art up onto the screen.ResponsibilitiesResearch, define, extend, and maintain production pipelines, processes, and workflowsInterface with stakeholders. Liaise between team members; drive collaborative projectsTroubleshoot issues; resolve them: invent or build robust, quality technical implementationsParticipate in art asset reviews to help identify technical concerns or risksWork closely with artists and designers to develop/define procedural systems and improve their workflowsEducate team members as well as driving profiling automation and workflowsRequirements10+ years of professional experience in computer-generated artExpertise of 3D math fundamentalsExpert knowledge of Houdini and best practices in procedural asset creationFamiliar with artist workflows and processesStrong understanding of algorithm design and their inherent complexityProficient scripting/programming experience in Python, PyQT/PySideAbility to write clean, maintainable and extensible code with attention to reusabilityEnthusiasm and initiativeExcellent spoken and written communicationAble and motivated to work with other team membersPreferred ExperienceIndustry experience working or shipping AAA titlesProgramming experience with C++Experience in design or creating world building toolsetsExpert ability in 3D modelling DCCs such as Maya or equivalent

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At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click

here

to learn more.

The estimated base pay range for this role is listed below.

$170,100-$255,100 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.