Roblox
Software Engineer, Interoperability
Roblox, San Mateo, California, United States, 94409
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.As a Software Engineer on our Interoperability team , you will help our creators bring 3D content in and out of Roblox. You’ll help build the tools that empower internal teams for a myriad of impactful builder journeys from ML to 3D previews. Our end goal as a team is to create solid engineering / product foundations and to drive industry defining innovations that will enable the creators of tomorrow. This role is based in San Mateo, CA.You Have:
1-3 years of experience developing a wide array of software products.An undergraduate or graduate degree in computer science, engineering, or a related field.Proficiency in one or more programming languages such as Lua or C++.A proven track record of problem-solving and delivering flawless software solutions.Strong communication skills and the ability to work collaboratively in a team setting.A passion for learning and staying up-to-date with the latest technology trends.You Will:
Collaborate with the Interoperability team to develop tools that empower internal teams and creators for a myriad of impactful builder journeys from ML to 3D previews.Work on the Roblox Asset Manager, enabling artists and creators to select the content to bring into their experiences.Enable Roblox creators and developers with the importing, exporting, and management of 3D content.Be part of a tightly-knit, high-performing, multi-functional team consisting of a mix of Early-in-Career engineers to Principal engineers.Contribute to crafting solid engineering and product foundations to drive industry-defining innovations.Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time.For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.Annual Salary Range: $175,100 — $175,100 USDRoles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).You’ll Love:
Industry-leading compensation packageExcellent medical, dental, and vision coverageA rewarding 401k programFlexible vacation policy (varies by exemption status)Roflex - Flexible and supportive work policyRoblox Admin badge for your avatarAt Roblox HQ:Free catered lunches five times a week and several fully stocked kitchens with unlimited snacksOnsite fitness center and fitness program creditAnnual CalTrain Go PassRoblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.
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1-3 years of experience developing a wide array of software products.An undergraduate or graduate degree in computer science, engineering, or a related field.Proficiency in one or more programming languages such as Lua or C++.A proven track record of problem-solving and delivering flawless software solutions.Strong communication skills and the ability to work collaboratively in a team setting.A passion for learning and staying up-to-date with the latest technology trends.You Will:
Collaborate with the Interoperability team to develop tools that empower internal teams and creators for a myriad of impactful builder journeys from ML to 3D previews.Work on the Roblox Asset Manager, enabling artists and creators to select the content to bring into their experiences.Enable Roblox creators and developers with the importing, exporting, and management of 3D content.Be part of a tightly-knit, high-performing, multi-functional team consisting of a mix of Early-in-Career engineers to Principal engineers.Contribute to crafting solid engineering and product foundations to drive industry-defining innovations.Please note the Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future F-1 or H-1B sponsorship at this time.For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.Annual Salary Range: $175,100 — $175,100 USDRoles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).You’ll Love:
Industry-leading compensation packageExcellent medical, dental, and vision coverageA rewarding 401k programFlexible vacation policy (varies by exemption status)Roflex - Flexible and supportive work policyRoblox Admin badge for your avatarAt Roblox HQ:Free catered lunches five times a week and several fully stocked kitchens with unlimited snacksOnsite fitness center and fitness program creditAnnual CalTrain Go PassRoblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.
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