Sony Corporation
Graphics engineer with C++ Skill
Sony Corporation, Montgomery, Alabama, United States,
Graphics Engineer with C++ SkillWe look for the
risk-takers , the
collaborators , the
inspired
and the
inspirational . We want the people who are brave enough to work at the
cutting edge
and create solutions that will enrich and improve the lives of people across the globe. So, if you want to make the world say wow, let's talk.
The conversation starts here. If this role matches your ambitions and skillset,
let's get started with your application .
[About SISC]Sony India Software Centre (SISC) was setup as a subsidiary of Sony India in the year 1997. In 2012, this organization was established as a separate legal entity as Sony India Software Centre Private Limited (SISCPL). This organization was primarily set-up as a high-quality service delivery center in the areas of embedded software development, enterprise applications development and support, information security services. Since inception, this organization has evolved into a very mature Global Capability Centre providing end to end technology solutions and high value services for global business organizations of Sony.
[Job Title]Graphics Engineer with C++ Skill
[Base Location]Bangalore
[Qualifications]• BTech/BE/MTech/ME• 8+ years of experience
[Job Overview]8+ years of relevant work experience with industry standard graphics libraries.
[Primary Skills]
Strong knowledge of industrial standard graphics libraries (DirectX 12, Vulkan, Metal, OpenGL).
Knowledge of shader programming language (HLSL, GLSL, Cg).
Excellent 3D math skills.
Strong knowledge of C and C++ programming languages.
Good understanding of GPU architectures.
Knowledge of OOPS, Data Structures and Design patterns.
[Good to have Skills]
Prior experience with Game Engine Design.
Console programming experience.
Unity or Unreal programming experience.
[Responsibilities and Duties]
Provide technical support to team members.
Work on the technology area assigned.
Design and develop high quality rendering applications.
Provide technical support to team.
[Keywords]• C++, Programming, OpenGL, DirectX, HLSL, GLSL, Cg Shader
#J-18808-Ljbffr
risk-takers , the
collaborators , the
inspired
and the
inspirational . We want the people who are brave enough to work at the
cutting edge
and create solutions that will enrich and improve the lives of people across the globe. So, if you want to make the world say wow, let's talk.
The conversation starts here. If this role matches your ambitions and skillset,
let's get started with your application .
[About SISC]Sony India Software Centre (SISC) was setup as a subsidiary of Sony India in the year 1997. In 2012, this organization was established as a separate legal entity as Sony India Software Centre Private Limited (SISCPL). This organization was primarily set-up as a high-quality service delivery center in the areas of embedded software development, enterprise applications development and support, information security services. Since inception, this organization has evolved into a very mature Global Capability Centre providing end to end technology solutions and high value services for global business organizations of Sony.
[Job Title]Graphics Engineer with C++ Skill
[Base Location]Bangalore
[Qualifications]• BTech/BE/MTech/ME• 8+ years of experience
[Job Overview]8+ years of relevant work experience with industry standard graphics libraries.
[Primary Skills]
Strong knowledge of industrial standard graphics libraries (DirectX 12, Vulkan, Metal, OpenGL).
Knowledge of shader programming language (HLSL, GLSL, Cg).
Excellent 3D math skills.
Strong knowledge of C and C++ programming languages.
Good understanding of GPU architectures.
Knowledge of OOPS, Data Structures and Design patterns.
[Good to have Skills]
Prior experience with Game Engine Design.
Console programming experience.
Unity or Unreal programming experience.
[Responsibilities and Duties]
Provide technical support to team members.
Work on the technology area assigned.
Design and develop high quality rendering applications.
Provide technical support to team.
[Keywords]• C++, Programming, OpenGL, DirectX, HLSL, GLSL, Cg Shader
#J-18808-Ljbffr