Intrepidstudios
Environment Artist
Intrepidstudios, San Diego, California, United States, 92189
Intrepid Studios is looking for an experienced
Environment Artist
to join our team of talented developers working on the Ashes of Creation MMO franchise! If you are a self-driven, passionate developer, looking for a highly collaborative and creative environment, then this position is for you!Responsibilities:Collaborating with artists, designers, and other disciplines to create engaging and appealing gameplay environments for our upcoming Ashes of Creation MMO franchise.Create AAA game environment quality assets and textures in a grounded high fantasy style inline with the project's visual aesthetic and technical direction (references, documents, project meetings, etc.).Integrate assets and textures created into the game engine’s pipeline, as well as using the in-game engine tools to support these assets in production (Shader Tool, Asset Composer, World Outliner, Gaea, Collision setups, Performance Tools, etc.).Verify the quality of work imported into the game, and make improvements when necessary.Use specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlines.Take constructive feedback and integrate those changes effectively.Iterate on game assets and environments with fellow artists via paint overs, studies, and group critiques to improve the look and gameplay.Efficiently use current game development methodologies (texture space optimization, texel density, appropriate polygon counts, mindful of object placement draw calls, and general game optimization practices, etc.).Work with environment lead to determine the environment’s assets required based on pre-created concepts, project lead’s direction, design team input, and adjust the work accordingly to fit the story and gameplay provided by Game Design documentation.Able to come up to speed quickly on technical constraints of platform, engine, and software.Understand and apply modern game industry graphic principles.Schedule and detail-oriented.Additional duties as assigned.Qualifications:2+ years’ experience creating environments for video games.Highly proficient with 3ds Max, ZBrush, Substance, Photoshop or equivalent 3D and 2D software.Demonstrated ability to create high-quality work in a realistic/high fantasy style within technical constraints.Ability to create PBR materials and all associated maps for new or existing assets.Strong design instincts and ability to create environments that support and enhance gameplay.Artistic ability to visualize entire levels and detail with minimal concept art and direction if needed.Strong understanding of color, form, shape, structure, and silhouette.Can model and texture from supplied concepts.Exceptional eye for proportion, scale, surface properties, and lighting.Self-motivated, driven, with excellent communication skills and a team-player attitude.BA or BS degree in art or equivalent work experience.Additional Considerations (Pluses):Solid foundation in traditional art, drawing, painting, illustration, and/or concept art.Strong technical ability and willingness to learn new tools, techniques, and workflows.Basic proficiency creating environmental VFX and/or environmental animations.Experience with aesthetics for fantasy themes and visual stylings.Unreal Engine, Shader, and Blueprint Experience.Conceptual Art skills are always a plus.Required Application Materials:Resume and cover letter.Portfolio or demo reel demonstrating skilled experience in modeling, texturing, and lighting game environments.An art test may be required.Interview Overview:Below you'll find an outline of the interview plan for this role. Please note that while this is what we expect the process to look like; we may ask you for supplemental information or require an additional step before making a final decision.30 min interview with a member of our Talent Team.60 min interview with the Hiring Manager and Team.Final interview with the Executive Team.References calls & a background check.The Legal Bits:We offer competitive pay based on market standards plus a significant annual bonus structure. The base salary for this role is between $66,000 - $99,000, depending on skills and experience. Individual compensation decisions are based on a number of factors, including experience level, skillset, and balancing internal equity relative to peers at the company. We expect the majority of the candidates who are offered roles at our company to fall throughout the range based on these factors.Job descriptions are not designed to cover or contain a comprehensive listing of activities, duties, or responsibilities that may be required of the employee.We encourage individuals from all backgrounds, including race, gender identity, sexual orientation, disability status, to apply for positions. We are an equal opportunity employer and we're committed to a fair and consistent interview process and employer experience.About Us:Founded in 2015, Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG, Ashes of Creation. Based in beautiful Southern California, Intrepid has assembled a veteran AAA team of tremendous talent and experience in the MMORPG industry. The gaming industry can be a turbulent storm of hiring cycles and layoffs. We’ve set out to do something different, to break this cycle and create an independent studio capable of withstanding the chaos of this industry. We’ve brought on-board a team of professionals that hold a diverse set of skills, and who all share a singular goal: making fun games. The studio is designed to be an open place for collaboration and communication, a place that is conducive to team building and success. Our goal is to build a family that will laugh together, play together, succeed together, and stay together.All posted positions are full-time with generous medical benefit options covered 100% by employer for employees and dependents plus paid vacation & sick days, and 401k with matching.We're proud to be an Equal Opportunity Employer.We are committed to the principle of equal employment opportunity for all employees and to providing employees with a work environment free of discrimination and harassment. All employment decisions are based on business needs, job requirements, and individual qualifications, without regard to race, color, religion or belief, national, social or ethnic origin, sex (including pregnancy), age, physical, mental or sensory disability, HIV Status, sexual orientation, gender identity and/or expression, marital, civil union or domestic partnership status, past or present military service, family medical history or genetic information, family or parental status, or any other status protected by the laws or regulations in the locations where we operate. Intrepid Studios will not tolerate discrimination or harassment based on any of these characteristics. Applicants of all ages, identities, and backgrounds are encouraged to apply. Intrepid Studios will provide reasonable accommodation to employees who have protected disabilities consistent with local law.
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Environment Artist
to join our team of talented developers working on the Ashes of Creation MMO franchise! If you are a self-driven, passionate developer, looking for a highly collaborative and creative environment, then this position is for you!Responsibilities:Collaborating with artists, designers, and other disciplines to create engaging and appealing gameplay environments for our upcoming Ashes of Creation MMO franchise.Create AAA game environment quality assets and textures in a grounded high fantasy style inline with the project's visual aesthetic and technical direction (references, documents, project meetings, etc.).Integrate assets and textures created into the game engine’s pipeline, as well as using the in-game engine tools to support these assets in production (Shader Tool, Asset Composer, World Outliner, Gaea, Collision setups, Performance Tools, etc.).Verify the quality of work imported into the game, and make improvements when necessary.Use specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlines.Take constructive feedback and integrate those changes effectively.Iterate on game assets and environments with fellow artists via paint overs, studies, and group critiques to improve the look and gameplay.Efficiently use current game development methodologies (texture space optimization, texel density, appropriate polygon counts, mindful of object placement draw calls, and general game optimization practices, etc.).Work with environment lead to determine the environment’s assets required based on pre-created concepts, project lead’s direction, design team input, and adjust the work accordingly to fit the story and gameplay provided by Game Design documentation.Able to come up to speed quickly on technical constraints of platform, engine, and software.Understand and apply modern game industry graphic principles.Schedule and detail-oriented.Additional duties as assigned.Qualifications:2+ years’ experience creating environments for video games.Highly proficient with 3ds Max, ZBrush, Substance, Photoshop or equivalent 3D and 2D software.Demonstrated ability to create high-quality work in a realistic/high fantasy style within technical constraints.Ability to create PBR materials and all associated maps for new or existing assets.Strong design instincts and ability to create environments that support and enhance gameplay.Artistic ability to visualize entire levels and detail with minimal concept art and direction if needed.Strong understanding of color, form, shape, structure, and silhouette.Can model and texture from supplied concepts.Exceptional eye for proportion, scale, surface properties, and lighting.Self-motivated, driven, with excellent communication skills and a team-player attitude.BA or BS degree in art or equivalent work experience.Additional Considerations (Pluses):Solid foundation in traditional art, drawing, painting, illustration, and/or concept art.Strong technical ability and willingness to learn new tools, techniques, and workflows.Basic proficiency creating environmental VFX and/or environmental animations.Experience with aesthetics for fantasy themes and visual stylings.Unreal Engine, Shader, and Blueprint Experience.Conceptual Art skills are always a plus.Required Application Materials:Resume and cover letter.Portfolio or demo reel demonstrating skilled experience in modeling, texturing, and lighting game environments.An art test may be required.Interview Overview:Below you'll find an outline of the interview plan for this role. Please note that while this is what we expect the process to look like; we may ask you for supplemental information or require an additional step before making a final decision.30 min interview with a member of our Talent Team.60 min interview with the Hiring Manager and Team.Final interview with the Executive Team.References calls & a background check.The Legal Bits:We offer competitive pay based on market standards plus a significant annual bonus structure. The base salary for this role is between $66,000 - $99,000, depending on skills and experience. Individual compensation decisions are based on a number of factors, including experience level, skillset, and balancing internal equity relative to peers at the company. We expect the majority of the candidates who are offered roles at our company to fall throughout the range based on these factors.Job descriptions are not designed to cover or contain a comprehensive listing of activities, duties, or responsibilities that may be required of the employee.We encourage individuals from all backgrounds, including race, gender identity, sexual orientation, disability status, to apply for positions. We are an equal opportunity employer and we're committed to a fair and consistent interview process and employer experience.About Us:Founded in 2015, Intrepid Studios is the independent developer and publisher of the upcoming and Most Anticipated MMORPG, Ashes of Creation. Based in beautiful Southern California, Intrepid has assembled a veteran AAA team of tremendous talent and experience in the MMORPG industry. The gaming industry can be a turbulent storm of hiring cycles and layoffs. We’ve set out to do something different, to break this cycle and create an independent studio capable of withstanding the chaos of this industry. We’ve brought on-board a team of professionals that hold a diverse set of skills, and who all share a singular goal: making fun games. The studio is designed to be an open place for collaboration and communication, a place that is conducive to team building and success. Our goal is to build a family that will laugh together, play together, succeed together, and stay together.All posted positions are full-time with generous medical benefit options covered 100% by employer for employees and dependents plus paid vacation & sick days, and 401k with matching.We're proud to be an Equal Opportunity Employer.We are committed to the principle of equal employment opportunity for all employees and to providing employees with a work environment free of discrimination and harassment. All employment decisions are based on business needs, job requirements, and individual qualifications, without regard to race, color, religion or belief, national, social or ethnic origin, sex (including pregnancy), age, physical, mental or sensory disability, HIV Status, sexual orientation, gender identity and/or expression, marital, civil union or domestic partnership status, past or present military service, family medical history or genetic information, family or parental status, or any other status protected by the laws or regulations in the locations where we operate. Intrepid Studios will not tolerate discrimination or harassment based on any of these characteristics. Applicants of all ages, identities, and backgrounds are encouraged to apply. Intrepid Studios will provide reasonable accommodation to employees who have protected disabilities consistent with local law.
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