Ainsworth Game Technology
Technical Artist III
Ainsworth Game Technology, Reno, Nevada, United States, 89550
POSITION SUMMARYThe Technical Artist III will have a strong background in producing high-quality art and animation for characters, environments, UI, and VFX, while working collaboratively with the team to generate creative ideas and solutions. This individual should also have excellent time management skills, and be proficient in cross-discipline collaboration, problem-solving, and communication.
REPORTS TO:
Vice President of Global TechnologiesMAIN RESPONSIBILITIESThis position will be responsible for the following primary functions:
Produce high-quality animations using animation principles for characters, environments, UI, and VFX
Encourage and generate creative ideas and solutions with the team
Demonstrate excellent time management to deliver art and animations to the required quality, specification, and time
Exhibit a strong understanding of how art and animation supports gameplay and narrative, and effectively communicate these links to the team
Proficiently use 3D animations software (e.g., Maya, Blender, Unity)
Create efficient 3D rigging, weighting, and animation files optimized for Unity
Design optimized texture sheets for 3D assets implemented in Unity
Prioritize optimization when integrating animations within the game engine
EDUCATION & EXPERIENCE
3+ years of experience using Unity
5+ years of game development experience
2+ years Adobe Suite (Photoshop, After Effects) working with 2D textures
Senior level art and animations skills (2D/3D, character, environment, UI, VFX)
Software experience in Maya, Blender, Unity, Photoshop, and Perforce
Technical experience in modeling, skinning, and rigging 2D/3D assets/characters
Experience working on business-level tasks, e.g., cross-discipline pipeline development
KNOWLEDGE & SKILLS
All applicants must submit a portfolio as an example of their work
Ability to provide and receive feedback
Knowledge of game development on multiple projects, enabling pragmatic, strategic judgments, and providing creative ideas and solutions to the team
Proven experience delivering art and animations on ambitious timelines
Excellent showreel showcasing your art and animation capabilities
OTHER REQUIREMENTSThe successful candidate must be able to obtain and maintain gaming registration for Nevada and/or other Gaming jurisdictions.
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REPORTS TO:
Vice President of Global TechnologiesMAIN RESPONSIBILITIESThis position will be responsible for the following primary functions:
Produce high-quality animations using animation principles for characters, environments, UI, and VFX
Encourage and generate creative ideas and solutions with the team
Demonstrate excellent time management to deliver art and animations to the required quality, specification, and time
Exhibit a strong understanding of how art and animation supports gameplay and narrative, and effectively communicate these links to the team
Proficiently use 3D animations software (e.g., Maya, Blender, Unity)
Create efficient 3D rigging, weighting, and animation files optimized for Unity
Design optimized texture sheets for 3D assets implemented in Unity
Prioritize optimization when integrating animations within the game engine
EDUCATION & EXPERIENCE
3+ years of experience using Unity
5+ years of game development experience
2+ years Adobe Suite (Photoshop, After Effects) working with 2D textures
Senior level art and animations skills (2D/3D, character, environment, UI, VFX)
Software experience in Maya, Blender, Unity, Photoshop, and Perforce
Technical experience in modeling, skinning, and rigging 2D/3D assets/characters
Experience working on business-level tasks, e.g., cross-discipline pipeline development
KNOWLEDGE & SKILLS
All applicants must submit a portfolio as an example of their work
Ability to provide and receive feedback
Knowledge of game development on multiple projects, enabling pragmatic, strategic judgments, and providing creative ideas and solutions to the team
Proven experience delivering art and animations on ambitious timelines
Excellent showreel showcasing your art and animation capabilities
OTHER REQUIREMENTSThe successful candidate must be able to obtain and maintain gaming registration for Nevada and/or other Gaming jurisdictions.
#J-18808-Ljbffr