Kansas Action for Children, Inc
Software Engineer - MacOS Sensor (Remote)
Kansas Action for Children, Inc, Topeka, Kansas, United States,
at CrowdStrike, Inc. in Topeka, Kansas, United StatesJob Description
CrowdStrike, Inc.Full timeR19030About the Role:
This is a macOS Engineer role in the team that delivers the sensor (lightweight agent) on macOS. Engineers in the team own design and development of core features on the platform. Features will cross-cut most core OS subsystems such as file system, memory, process, and networking. Many features are also built in a way that they will have shared components across Windows and Linux. In this role, you'll collaborate closely with our multi-platform endpoint developers and various teams across the organization. You'll be part of a dynamic environment where collaboration, innovation, and knowledge sharing are valued. At CrowdStrike, we believe in investing in our employees' growth and development.About the Team:
You'll be joining our macOS Platform Sensor team supporting CrowdStrike's flagship Falcon endpoint protection platform. This team is responsible for core sensor components in user space (C++, Swift). We build and maintain the MacOS sensor, creating a platform for products and features that empower customers with prevention, detection, and response capabilities.What You'll Do:
Design and develop software for deployment on macOS systems
Own features from design to delivery
Collaborate with multi-functional team in various physical locations
Troubleshoot issues with the product as reported from customers responsively
Other projects as assigned
What You’ll Need:
Can develop high-quality code in C/C++ and Swift, and can demonstrate that capability, through job experience, schoolwork, or contributions to community projects
Experience on macOS developing product code with the following characteristics:
high concurrency requirements needing strong use of multi-threading
high reliability requirements detailed requirements on low-level operating characteristics (memory usage, efficient performance, correct conformance to external standards)
Experience working on a team to ship major features and releases
Able to communicate, collaborate, and work effectively in a distributed team
Bonus Points:
Experience with SwiftUI and Python a strong plus.
macOS accessibility development
We are committed to fostering a culture of belonging where everyone feels seen, heard, valued for who they are and empowered to succeed. Our approach to cultivating a diverse, equitable, and inclusive culture is rooted in listening, learning and collective action. By embracing the diversity of our people, we achieve our best work and fuel innovation - generating the best possible outcomes for our customers and the communities they serve.CrowdStrike is committed to maintaining an environment of Equal Opportunity and Affirmative Action. If you need reasonable accommodation to access the information provided on this website, please contact Recruiting@crowdstrike.com for further assistance.CrowdStrike participates in the E-Verify program.Notice of E-Verify ParticipationRight to WorkPI242237017
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CrowdStrike, Inc.Full timeR19030About the Role:
This is a macOS Engineer role in the team that delivers the sensor (lightweight agent) on macOS. Engineers in the team own design and development of core features on the platform. Features will cross-cut most core OS subsystems such as file system, memory, process, and networking. Many features are also built in a way that they will have shared components across Windows and Linux. In this role, you'll collaborate closely with our multi-platform endpoint developers and various teams across the organization. You'll be part of a dynamic environment where collaboration, innovation, and knowledge sharing are valued. At CrowdStrike, we believe in investing in our employees' growth and development.About the Team:
You'll be joining our macOS Platform Sensor team supporting CrowdStrike's flagship Falcon endpoint protection platform. This team is responsible for core sensor components in user space (C++, Swift). We build and maintain the MacOS sensor, creating a platform for products and features that empower customers with prevention, detection, and response capabilities.What You'll Do:
Design and develop software for deployment on macOS systems
Own features from design to delivery
Collaborate with multi-functional team in various physical locations
Troubleshoot issues with the product as reported from customers responsively
Other projects as assigned
What You’ll Need:
Can develop high-quality code in C/C++ and Swift, and can demonstrate that capability, through job experience, schoolwork, or contributions to community projects
Experience on macOS developing product code with the following characteristics:
high concurrency requirements needing strong use of multi-threading
high reliability requirements detailed requirements on low-level operating characteristics (memory usage, efficient performance, correct conformance to external standards)
Experience working on a team to ship major features and releases
Able to communicate, collaborate, and work effectively in a distributed team
Bonus Points:
Experience with SwiftUI and Python a strong plus.
macOS accessibility development
We are committed to fostering a culture of belonging where everyone feels seen, heard, valued for who they are and empowered to succeed. Our approach to cultivating a diverse, equitable, and inclusive culture is rooted in listening, learning and collective action. By embracing the diversity of our people, we achieve our best work and fuel innovation - generating the best possible outcomes for our customers and the communities they serve.CrowdStrike is committed to maintaining an environment of Equal Opportunity and Affirmative Action. If you need reasonable accommodation to access the information provided on this website, please contact Recruiting@crowdstrike.com for further assistance.CrowdStrike participates in the E-Verify program.Notice of E-Verify ParticipationRight to WorkPI242237017
#J-18808-Ljbffr