Kansas Action for Children, Inc
Sr. Software Engineer, Ingestion Platform (Remote)
Kansas Action for Children, Inc, Topeka, Kansas, United States,
at CrowdStrike, Inc. in Topeka, Kansas, United StatesJob Description
#WeAreCrowdStrike and our mission is to stop breaches. As a global leader in cybersecurity, our team changed the game. Since our inception, our market leading cloud-native platform has offered unparalleled protection against the most sophisticated cyberattacks. We work on large scale distributed systems, processing over 1 trillion events a day with a petabyte of RAM deployed in our Cassandra clusters - and this traffic is growing daily. We’re looking for people with limitless passion, a relentless focus on innovation and a fanatical commitment to developing and shaping our cybersecurity platform. Consistently recognized as a top workplace, CrowdStrike is committed to cultivating an inclusive, remote-first culture that offers people the autonomy and flexibility to balance the needs of work and life while taking their career to the next level. Interested in working for a company that sets the standard and leads with integrity? Join us on a mission that matters - one team, one fight.About the Role:CrowdStrike is seeking a backend software engineer who wants to grow at scale, is comfortable with being technically stretched, and would like to positively impact our mission to stop breaches. Your experience working with large-scale distributed systems will be applied across a range of services (negotiating TLS, balancing network connections, managing virtual sessions, distributing dynamic content, managing datastreams).As part of the team, you will have a hand in designing our proprietary Cloud Protocol and work closely with Falcon Sensor teams for each of the platforms (Windows, Mac, Linux, iOS, Android). Your details-oriented mindset and performance focus will allow CrowdStrike to scale into the future. Solid experience with large-scale distributed systems, network protocols, performance optimization, open source tools and libraries and multi-tenant architecture is highly desirable but not required.If you want a job that makes a difference in the world and operates at high-scale, you’ve come to the right place.What You'll Need:Degree in Computer Science (or commensurate experience in data structures/algorithms/distributed systems).The ability to scale backend systems – sharding, partitioning, scaling horizontally are second nature to you.The ability to troubleshoot and pinpoint system failures across a pipeline of services.The desire to ship code and the love of seeing your bits run in production.Deep understanding of distributed systems and scalability challenges, multi-threading, concurrency, and parallel processing technologies.What You'll Bring:Team player skills – we embrace collaborating as a team as much as possible.A thorough understanding of engineering best practices from appropriate testing paradigms to effective peer code reviews and resilient architecture.The ability to thrive in a fast paced, test-driven, collaborative and iterative programming environment.The skills to meet your commitments on time and produce high quality software that is unit tested, code reviewed, and checked in regularly.CrowdStrike, Inc. is an Equal Opportunity Employer and does not discriminate against any applicants for employment based on their race, color, religion, sex (including pregnancy, sexual orientation, or gender identity), national origin, age, physical or mental disability, genetic information, veteran status, uniformed service member status, or any other status protected by law.
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#WeAreCrowdStrike and our mission is to stop breaches. As a global leader in cybersecurity, our team changed the game. Since our inception, our market leading cloud-native platform has offered unparalleled protection against the most sophisticated cyberattacks. We work on large scale distributed systems, processing over 1 trillion events a day with a petabyte of RAM deployed in our Cassandra clusters - and this traffic is growing daily. We’re looking for people with limitless passion, a relentless focus on innovation and a fanatical commitment to developing and shaping our cybersecurity platform. Consistently recognized as a top workplace, CrowdStrike is committed to cultivating an inclusive, remote-first culture that offers people the autonomy and flexibility to balance the needs of work and life while taking their career to the next level. Interested in working for a company that sets the standard and leads with integrity? Join us on a mission that matters - one team, one fight.About the Role:CrowdStrike is seeking a backend software engineer who wants to grow at scale, is comfortable with being technically stretched, and would like to positively impact our mission to stop breaches. Your experience working with large-scale distributed systems will be applied across a range of services (negotiating TLS, balancing network connections, managing virtual sessions, distributing dynamic content, managing datastreams).As part of the team, you will have a hand in designing our proprietary Cloud Protocol and work closely with Falcon Sensor teams for each of the platforms (Windows, Mac, Linux, iOS, Android). Your details-oriented mindset and performance focus will allow CrowdStrike to scale into the future. Solid experience with large-scale distributed systems, network protocols, performance optimization, open source tools and libraries and multi-tenant architecture is highly desirable but not required.If you want a job that makes a difference in the world and operates at high-scale, you’ve come to the right place.What You'll Need:Degree in Computer Science (or commensurate experience in data structures/algorithms/distributed systems).The ability to scale backend systems – sharding, partitioning, scaling horizontally are second nature to you.The ability to troubleshoot and pinpoint system failures across a pipeline of services.The desire to ship code and the love of seeing your bits run in production.Deep understanding of distributed systems and scalability challenges, multi-threading, concurrency, and parallel processing technologies.What You'll Bring:Team player skills – we embrace collaborating as a team as much as possible.A thorough understanding of engineering best practices from appropriate testing paradigms to effective peer code reviews and resilient architecture.The ability to thrive in a fast paced, test-driven, collaborative and iterative programming environment.The skills to meet your commitments on time and produce high quality software that is unit tested, code reviewed, and checked in regularly.CrowdStrike, Inc. is an Equal Opportunity Employer and does not discriminate against any applicants for employment based on their race, color, religion, sex (including pregnancy, sexual orientation, or gender identity), national origin, age, physical or mental disability, genetic information, veteran status, uniformed service member status, or any other status protected by law.
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