Spellbrush
Front-End Engineer (Anime)
Spellbrush, San Francisco, CA
Here at Spellbrush, we're passionate about making a good anime game.
We also happen to be the world's leading generative AI studio - we're the team behind niji• journey.
We are currently investigating how AI can be used to help human artists perform masterpieces in the most complex medium of our times: videogames.
Our games are characterized by a no-compromise approach to well-balanced gameplay married to a truthful love of visual arts.
If you love turn-based tactics games, please consider applying!
The Frontend Role:
We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing complex front-end applications, usually in react and typescript, with a focus on making responsive and delightful user interfaces.
You may be a good fit if:
You love anime and the anime aesthetic
As a member of our team, you'll have the opportunity to push the boundaries of what's possible in the anime and video game industry. Ideally you're a fan of the genre.
You enjoy working on complex SPAs.
Most of our apps are interaction-heavy single-page editors, much closer in spirit to photoshop and blender than your typical SaaS app. A willingness to dive headfirst into canvas, webGL, and (maybe!) webGPU is recommended!
And you also have some design sense.
Large complex SPAs have all sorts of super interesting UI/UX challenges! We're looking for someone with experience building tasteful UI, a good design sense for layout, experiences, and microinteractions.
You're comfortable working on small, fast-paced teams
We currently have a tiny team of three on frontend engineering. You'll be working directly with some of the best AI researchers in the world to integrate their state-of-the-art models into your beautiful interfaces.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.
We also happen to be the world's leading generative AI studio - we're the team behind niji• journey.
We are currently investigating how AI can be used to help human artists perform masterpieces in the most complex medium of our times: videogames.
Our games are characterized by a no-compromise approach to well-balanced gameplay married to a truthful love of visual arts.
If you love turn-based tactics games, please consider applying!
The Frontend Role:
We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing complex front-end applications, usually in react and typescript, with a focus on making responsive and delightful user interfaces.
You may be a good fit if:
You love anime and the anime aesthetic
As a member of our team, you'll have the opportunity to push the boundaries of what's possible in the anime and video game industry. Ideally you're a fan of the genre.
You enjoy working on complex SPAs.
Most of our apps are interaction-heavy single-page editors, much closer in spirit to photoshop and blender than your typical SaaS app. A willingness to dive headfirst into canvas, webGL, and (maybe!) webGPU is recommended!
And you also have some design sense.
Large complex SPAs have all sorts of super interesting UI/UX challenges! We're looking for someone with experience building tasteful UI, a good design sense for layout, experiences, and microinteractions.
You're comfortable working on small, fast-paced teams
We currently have a tiny team of three on frontend engineering. You'll be working directly with some of the best AI researchers in the world to integrate their state-of-the-art models into your beautiful interfaces.
We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.