Apple
Engineering Program Manager, Games, Apple Services Engineering
Apple, Seattle, WA
SummaryPosted: Weekly Hours: 40 Role Number:200568560The Apple Services Engineering (ASE) team is one of the most exciting examples of Apple’s long-held passion for combining art and technology. These are the people who power the App Store, Arcade, Apple TV and Sports, Apple Music, Podcasts, and Books along with Cloud and Infrastructure Services platforms. They do it throughout the year on a massive scale, meeting Apple’s high expectations with high performance to deliver a huge variety of entertainment in over 35 languages to more than 150 countries. Apple Services Engineering Program Managers partner with Engineers to build innovative end-to-end solutions. With Apple’s unique integration of hardware, software, and services, Engineers and Program Managers partner to get behind a single unified vision. This vision includes a commitment to bringing even more fun and connection to your Games with Game Center, Apple’s social gaming network. Game Center lets players build an identity and connect with friends across Apple platforms. We’re a diverse collection of problem solvers and doers, continually reimagining our products, systems, and practices to help people do what they love, while outpacing challenges that face a growing organization. A successful candidate will drive initiatives from ideation through launch and build out the vision into sustainable long-term programs and products. Strong PM fundamentals are a definite requirement, and we are looking for someone with a genuine passion and patience for solving complex and dynamic problems. If you have a growth mindset and the motivation to build critical products in a fast-paced environment - this role is for you!DescriptionAs the Games Engineering Program Manager, you’ll lead development projects for the App Store’s most popular category, working with our engineering teams to build experiences that impact millions of users worldwide. Among key areas of focus will be Game Center, which offers our customers a single gaming identity across Apple platforms, and GameKit, and which enables developers to integrate features like leaderboards, achievements, and multiplayer consistently in their games. In addition, you will drive other games feature initiatives, working with a broad cross- functional team to plan, schedule, build and ship the next wave of features supporting App Store customers and game developers across Apple’s platforms.
In this role, you will drive the day-to-day program activities for all Game Center development projects, including planning, execution, and risk assessments, in order to meet the overall program objectives. You will help to set the strategy, execute on the schedule, and be responsible for communicating status and issues to stakeholders at all levels along the way. You will interface and collaborate with cross-functional partners to drive scope alignment, schedule alignment, and issue resolution. As a process leader for the team, you will develop and iterate on project management methodologies to increase efficiency, while staying aligned with Apple’s development practices and project lifecycle processes.Minimum Qualifications5+ years of technical program management in software development involving complex client/server architecture.Preferred QualificationsA track record of building products by driving collaboration across engineering, QA, marketing, design, and other key stakeholders.Strong technical proficiency in software architecture and development.Strong strategic thinking, problem solving, and logical structuring abilities with clear ability to turn incomplete, conflicting, or ambiguous inputs into solid action plans.Strong communication and presentation skills (written and verbal) to all levels of an organization. Strong facilitation skills (requirements sessions, design meetings, progress and status meetings).Demonstrated ability to take ownership and drive multiple tasks to completion with minimal oversight, showing strong self-motivation and accountability.Experience with iOS app development on UI features with design team is a major plus.Experience in game development or other games industry background a plusBonus points for past programming experience.BS/MS in Computer Science, Engineering, or similar technical field or at least 5+ years of comparable experience.Pay & BenefitsAt Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $157,000 and $236,300, and your base pay will depend on your skills, qualifications, experience, and location.Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.