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K2 Space

Rust Software Engineer Los Angeles, CA Engineering

K2 Space, Los Angeles, California, United States, 90079


The Role The software team at K2 is building our stack primarily in Rust because we believe modern programming languages should be fun, as well as correct. We see Rust as a key enabling technology that allows us to be more effective as software engineers across the entire stack whether that is contributing to the GNC algorithms, application software on flight computers, embedded software on microcontrollers, and many things in between. As a part of the team, you will be responsible for the development and verification of the software used to fly some of the largest spacecraft that have ever been flown. You will be able to write mission-critical code that controls propulsion systems, attitude control systems, and power systems to ensure safe and reliable operation of the vehicle. In your first 6 months you will develop core pieces of the software architecture including the strategies for fault tolerance, real-time control, and telemetry downlink. In your first year you will implement larger software systems and begin verifying your code using both software and hardware in the loop simulators. In your first two years you will operate your code on multiple spacecraft, demonstrating robust performance in demanding missions. Responsibilities Create software architecture for real-time, fault tolerant control of a 20kW+ spacecraft Develop software applications for control of spacecraft subsystems, including propulsion, guidance/attitude control, thermal, power, and communications systems Design and implement state machines for robust operation of the spacecraft Author drivers for microcontroller peripherals and external sensors Create and utilize robust tools to allow for rapid deployment of quality code Perform data analysis and anomaly investigation to identify and resolve software bugs Support integration and testing of the spacecraft subsystems Build and maintain infrastructure to increase reliability when developing and testing software Qualifications Bachelor's degree in computer science, computer engineering, electrical engineering, math, or a STEM discipline or 3+ years of professional experience in software engineering Development experience in Rust Nice to Have Experience with spacecraft flight software development Fluency with Linux systems programming and driver development Experience with continuous integration and continuous delivery systems Experience working with hard real-time embedded systems (bare-metal or RTOS) Experience authoring no_std systems in Rust Basic knowledge of electronics, computer architecture, and control systems Experience developing or working with state machines Experience with software verification and testing methods Experience with software and network performance analysis and debugging Experience working in Rust production environments Experience with fault tolerant software design and implementation Experience defining and creating test systems for both hardware-in-the-loop and hardware-out-of-the-loop Compensation and Benefits: Base salary range for this role is $116,000 - $200,000 + equity in the company Salary will be based on several factors including, but not limited to: knowledge and skills, education, and experience level Comprehensive benefits package including unlimited paid time off, medical/dental/vision coverage, life insurance, paid parental leave, and many other perks If you don’t meet 100% of the preferred skills and experience, we encourage you to still apply! Building a spacecraft unlike any other requires a team unlike any other and non-traditional career twists and turns are encouraged! If you need a reasonable accommodation as part of your application for employment or interviews with us, please let us know.

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