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Riot Games

Principal Software Engineer, Product Tech-Lead - Unpublished R&D Product

Riot Games, Los Angeles, California, United States, 90079


Riot engineers bring deep knowledge of specific technical areas, but also value the opportunity to work in a variety of broader domains. As a Principal Software Engineer, you’ll dive into projects that focus on team cohesiveness and provide other engineers with a clear illustration of extraordinary engineering. As a Principal Software Engineer (Product Technical Lead) in R&D, you are responsible for helping Riot build and deliver a brand new game! You will keep the player’s experience in mind as you develop and prioritize the long-term technical plan for one of our new games. You will implement features and work collaboratively with other engineers and cross-discipline leaders to deliver genre-defining experiences to our players. This position will report to the Product Engineering Lead of the product team. Responsibilities:

Provide guidance to engineering team members while establishing and championing alignment around technical initiative areas Implement and guide implementation of technical solutions to key product problems Maintain a deep technical understanding of strategically important systems Own the technical build, release, and deployment processes of the product Ensure the team maintains a high bar for tech excellence, code maintainability, quality, and documentation standards Partner closely with the Product Engineering Lead to cultivate and model an environment of learning, curiosity and ownership Coordinate with technical leaders across Riot Games to utilize and contribute to existing platform infrastructure and other shared technologies Work collaboratively with team leadership to help realize the overall vision of the game Required Qualifications:

8+ years of professional software engineering experience 4+ years of C++, Java, and/or Golang experience Experience as a technical leader for a game team during development and post-launch Familiarity working in an agile environment and balancing short-term needs with long-term game health and sustainability Experience mentoring other engineers and communicating technical concepts across disciplines Experience shepherding technical implementation through all phases of development (pre-production, production, beta, post-launch) Passion for creating games that focus on the player experience first Desired Qualifications:

Experience working on a global scale SaaS game Experience supporting a live SaaS application Experience working with Unreal Engine Experience working on mobile and/or multi-platform games Experience partnering with external teams to develop technical features and capabilities For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

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