Apple Inc.
Software Development Engineer - Systems
Apple Inc., San Diego, California, United States, 92189
Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn’t have imagined, and now, can’t imagine living without. It’s the diversity of those people and their ideas that inspires the innovation that runs through everything we do.
Description
APPLE INC has the following available in San Diego, California. Design and develop media systems software, including using advanced system debugging, sampling, and profiling tools, such as XCode instruments, DTrace, GDB/LLDB, Valgrind, AddressSanitizer, and commanding of underlying architecture and implementation of UNIX-based operating systems. Develop features for media systems frameworks running on iOS, macOS, tvOS, and analyze correctness, reliability and performance of existing software. Develop cross-platform software and perform deep analysis of the capabilities and limitations of each run-time environment including: CPU, battery life impact, reconfiguration at run-time and impact to multi-device ecosystem features. Tune new and existing algorithms for streaming media playback performance. Design, implement and configure of test-beds and simulation software for large scale validation. Contribute to media systems design from specification to prototype and implementation, including new capabilities and features for Apple’s devices and creating new APIs (Application Programming Interfaces) to be used by software third-party developers to develop applications for Apple’s hardware. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $135,400 - $204,000/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits:
Apple Benefits . Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program. Minimum Qualifications
Bachelor’s degree or foreign equivalent in Computer Engineering, Computer Science, Electrical Engineering, Electronic Engineering or related field. Experience and/or education must include the following skills: Using C or C++, and contributing software changes to codebase. Knowledge of software debugging, including investigating software bug reports; analyzing bug reports and analyzing software at runtime; and using sampling and debugging tools: XCode instruments, DTrace, GDB/LLDB, Valgrind, and AddressSanitizer. Using Bash or Python scripting; developing test infrastructure and test automations to support the development process; and Practice of Continuous Integration (CI) and merging codes into a central repository. Using network analysis tools including Wireshark; and using media Streaming software and the transmission of multimedia data over TCP/IP networks. Network architectures and protocols including HTTP; and analyzing network traffic, including knowledge of common network topology, protocols and infrastructure design. Knowledge of modern software delivery methodologies and tools: Agile, Version Control – GIT, Continuous integration and continuous delivery (CI/CD) tools: Jenkins. Setting up and maintaining hardware in a lab, including installing, configuring and maintaining lab equipment to support development process in terms of tuning, validation and testing. Identifying, implementing and communicating relevant technical findings. Key Qualifications
Preferred Qualifications N/A Education & Experience
Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
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APPLE INC has the following available in San Diego, California. Design and develop media systems software, including using advanced system debugging, sampling, and profiling tools, such as XCode instruments, DTrace, GDB/LLDB, Valgrind, AddressSanitizer, and commanding of underlying architecture and implementation of UNIX-based operating systems. Develop features for media systems frameworks running on iOS, macOS, tvOS, and analyze correctness, reliability and performance of existing software. Develop cross-platform software and perform deep analysis of the capabilities and limitations of each run-time environment including: CPU, battery life impact, reconfiguration at run-time and impact to multi-device ecosystem features. Tune new and existing algorithms for streaming media playback performance. Design, implement and configure of test-beds and simulation software for large scale validation. Contribute to media systems design from specification to prototype and implementation, including new capabilities and features for Apple’s devices and creating new APIs (Application Programming Interfaces) to be used by software third-party developers to develop applications for Apple’s hardware. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $135,400 - $204,000/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits:
Apple Benefits . Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program. Minimum Qualifications
Bachelor’s degree or foreign equivalent in Computer Engineering, Computer Science, Electrical Engineering, Electronic Engineering or related field. Experience and/or education must include the following skills: Using C or C++, and contributing software changes to codebase. Knowledge of software debugging, including investigating software bug reports; analyzing bug reports and analyzing software at runtime; and using sampling and debugging tools: XCode instruments, DTrace, GDB/LLDB, Valgrind, and AddressSanitizer. Using Bash or Python scripting; developing test infrastructure and test automations to support the development process; and Practice of Continuous Integration (CI) and merging codes into a central repository. Using network analysis tools including Wireshark; and using media Streaming software and the transmission of multimedia data over TCP/IP networks. Network architectures and protocols including HTTP; and analyzing network traffic, including knowledge of common network topology, protocols and infrastructure design. Knowledge of modern software delivery methodologies and tools: Agile, Version Control – GIT, Continuous integration and continuous delivery (CI/CD) tools: Jenkins. Setting up and maintaining hardware in a lab, including installing, configuring and maintaining lab equipment to support development process in terms of tuning, validation and testing. Identifying, implementing and communicating relevant technical findings. Key Qualifications
Preferred Qualifications N/A Education & Experience
Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
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