Apex Systems
Unreal Graphics Engineer
Apex Systems, Seattle, Washington, us, 98127
Job Title: Unreal Graphics EngineerLocation: REMOTE - U.S. basedRate: $70-$80/hrWork Type: W2Duration: 12-month contract, potential for extensions.As an
Unreal Graphics Engineer , you'll be at the forefront of creating visually stunning and immersive game experiences. Your expertise in graphics programming and optimization will directly impact how players perceive and interact with the game world. Here are the key aspects of this role:Responsibilities:
Graphics Feature Development
:
Collaborate with cross-disciplinary teams to design, build, and extend graphics features within
Unreal Engine .Implement cutting-edge rendering techniques, shaders, and post-processing effects.Optimize rendering pipelines for performance across multiple platforms (PC, consoles, VR, etc.).
Artistic Vision Realization
:
Work closely with artists and designers to translate their creative vision into technical solutions.Ensure that lighting, shadows, materials, and visual effects enhance the overall game experience.
Scalability and Performance
:
Provide strategic input on graphics scalability and performance across various platforms.Profile and optimize rendering code to achieve smooth frame rates and high-quality visuals.
Graphics Tools and Workflows
:
Develop and maintain tools, workflows, and pipelines related to graphics content creation.Collaborate with artists to improve their efficiency in creating assets and achieving desired visual fidelity.Requirements:
Bachelor's degree
in Computer Science, Computer Engineering, or related field (or equivalent experience).5+ years
of professional experience as a game developer, with a strong focus on graphics programming.Proficiency in
C++
,
Blueprints , and
Unreal EngineSolid understanding of
3D graphics principles , including lighting, shading, and rendering techniques.Experience with
shader development , both vertex and pixel shaders.Familiarity with
GPU profiling
and
optimization techniques.Knowledge of
real-time graphics pipelines
and their impact on performance.Passion for pushing the boundaries of visual fidelity in games.Experience with shipping AAA or AA titles.Bonus Qualifications:
Experience with
VR/AR graphics development .Familiarity with
physically based rendering (PBR)
and global illumination techniques.Contributions to open-source graphics projects or research.Job Title: Unreal Graphics EngineerLocation: REMOTE - U.S. basedRate: $70-$80/hrWork Type: W2Duration: 12-month contract, potential for extensions.As an
Unreal Graphics Engineer , you'll be at the forefront of creating visually stunning and immersive game experiences. Your expertise in graphics programming and optimization will directly impact how players perceive and interact with the game world. Here are the key aspects of this role:Responsibilities:Graphics Feature Development
:
Collaborate with cross-disciplinary teams to design, build, and extend graphics features within
Unreal Engine .Implement cutting-edge rendering techniques, shaders, and post-processing effects.Optimize rendering pipelines for performance across multiple platforms (PC, consoles, VR, etc.).
Artistic Vision Realization
:
Work closely with artists and designers to translate their creative vision into technical solutions.Ensure that lighting, shadows, materials, and visual effects enhance the overall game experience.
Scalability and Performance
:
Provide strategic input on graphics scalability and performance across various platforms.Profile and optimize rendering code to achieve smooth frame rates and high-quality visuals.
Graphics Tools and Workflows
:
Develop and maintain tools, workflows, and pipelines related to graphics content creation.Collaborate with artists to improve their efficiency in creating assets and achieving desired visual fidelity.Requirements:
Bachelor's degree
in Computer Science, Computer Engineering, or related field (or equivalent experience).5+ years
of professional experience as a game developer, with a strong focus on graphics programming.Proficiency in
C++
,
Blueprints , and
Unreal EngineSolid understanding of
3D graphics principles , including lighting, shading, and rendering techniques.Experience with
shader development , both vertex and pixel shaders.Familiarity with
GPU profiling
and
optimization techniques.Knowledge of
real-time graphics pipelines
and their impact on performance.Passion for pushing the boundaries of visual fidelity in games.Experience with shipping AAA or AA titles.Bonus Qualifications:
Experience with
VR/AR graphics development .Familiarity with
physically based rendering (PBR)
and global illumination techniques.Contributions to open-source graphics projects or research.
EEO Employer
Apex Systems is an equal opportunity employer. We do not discriminate or allow discrimination on the basis of race, color, religion, creed, sex (including pregnancy, childbirth, breastfeeding, or related medical conditions), age, sexual orientation, gender identity, national origin, ancestry, citizenship, genetic information, registered domestic partner status, marital status, disability, status as a crime victim, protected veteran status, political affiliation, union membership, or any other characteristic protected by law. Apex will consider qualified applicants with criminal histories in a manner consistent with the requirements of applicable law. If you have visited our website in search of information on employment opportunities or to apply for a position, and you require an accommodation in using our website for a search or application, please contact our Employee Services Department at [email protected] or 844-463-6178 .
Apex Systems is a world-class IT services company that serves thousands of clients across the globe. When you join Apex, you become part of a team that values innovation, collaboration, and continuous learning. We offer quality career resources, training, certifications, development opportunities, and a comprehensive benefits package. Our commitment to excellence is reflected in many awards, including ClearlyRated's Best of Staffing® in Talent Satisfaction in the United States and Great Place to Work® in the United Kingdom and Mexico.
Unreal Graphics Engineer , you'll be at the forefront of creating visually stunning and immersive game experiences. Your expertise in graphics programming and optimization will directly impact how players perceive and interact with the game world. Here are the key aspects of this role:Responsibilities:
Graphics Feature Development
:
Collaborate with cross-disciplinary teams to design, build, and extend graphics features within
Unreal Engine .Implement cutting-edge rendering techniques, shaders, and post-processing effects.Optimize rendering pipelines for performance across multiple platforms (PC, consoles, VR, etc.).
Artistic Vision Realization
:
Work closely with artists and designers to translate their creative vision into technical solutions.Ensure that lighting, shadows, materials, and visual effects enhance the overall game experience.
Scalability and Performance
:
Provide strategic input on graphics scalability and performance across various platforms.Profile and optimize rendering code to achieve smooth frame rates and high-quality visuals.
Graphics Tools and Workflows
:
Develop and maintain tools, workflows, and pipelines related to graphics content creation.Collaborate with artists to improve their efficiency in creating assets and achieving desired visual fidelity.Requirements:
Bachelor's degree
in Computer Science, Computer Engineering, or related field (or equivalent experience).5+ years
of professional experience as a game developer, with a strong focus on graphics programming.Proficiency in
C++
,
Blueprints , and
Unreal EngineSolid understanding of
3D graphics principles , including lighting, shading, and rendering techniques.Experience with
shader development , both vertex and pixel shaders.Familiarity with
GPU profiling
and
optimization techniques.Knowledge of
real-time graphics pipelines
and their impact on performance.Passion for pushing the boundaries of visual fidelity in games.Experience with shipping AAA or AA titles.Bonus Qualifications:
Experience with
VR/AR graphics development .Familiarity with
physically based rendering (PBR)
and global illumination techniques.Contributions to open-source graphics projects or research.Job Title: Unreal Graphics EngineerLocation: REMOTE - U.S. basedRate: $70-$80/hrWork Type: W2Duration: 12-month contract, potential for extensions.As an
Unreal Graphics Engineer , you'll be at the forefront of creating visually stunning and immersive game experiences. Your expertise in graphics programming and optimization will directly impact how players perceive and interact with the game world. Here are the key aspects of this role:Responsibilities:Graphics Feature Development
:
Collaborate with cross-disciplinary teams to design, build, and extend graphics features within
Unreal Engine .Implement cutting-edge rendering techniques, shaders, and post-processing effects.Optimize rendering pipelines for performance across multiple platforms (PC, consoles, VR, etc.).
Artistic Vision Realization
:
Work closely with artists and designers to translate their creative vision into technical solutions.Ensure that lighting, shadows, materials, and visual effects enhance the overall game experience.
Scalability and Performance
:
Provide strategic input on graphics scalability and performance across various platforms.Profile and optimize rendering code to achieve smooth frame rates and high-quality visuals.
Graphics Tools and Workflows
:
Develop and maintain tools, workflows, and pipelines related to graphics content creation.Collaborate with artists to improve their efficiency in creating assets and achieving desired visual fidelity.Requirements:
Bachelor's degree
in Computer Science, Computer Engineering, or related field (or equivalent experience).5+ years
of professional experience as a game developer, with a strong focus on graphics programming.Proficiency in
C++
,
Blueprints , and
Unreal EngineSolid understanding of
3D graphics principles , including lighting, shading, and rendering techniques.Experience with
shader development , both vertex and pixel shaders.Familiarity with
GPU profiling
and
optimization techniques.Knowledge of
real-time graphics pipelines
and their impact on performance.Passion for pushing the boundaries of visual fidelity in games.Experience with shipping AAA or AA titles.Bonus Qualifications:
Experience with
VR/AR graphics development .Familiarity with
physically based rendering (PBR)
and global illumination techniques.Contributions to open-source graphics projects or research.
EEO Employer
Apex Systems is an equal opportunity employer. We do not discriminate or allow discrimination on the basis of race, color, religion, creed, sex (including pregnancy, childbirth, breastfeeding, or related medical conditions), age, sexual orientation, gender identity, national origin, ancestry, citizenship, genetic information, registered domestic partner status, marital status, disability, status as a crime victim, protected veteran status, political affiliation, union membership, or any other characteristic protected by law. Apex will consider qualified applicants with criminal histories in a manner consistent with the requirements of applicable law. If you have visited our website in search of information on employment opportunities or to apply for a position, and you require an accommodation in using our website for a search or application, please contact our Employee Services Department at [email protected] or 844-463-6178 .
Apex Systems is a world-class IT services company that serves thousands of clients across the globe. When you join Apex, you become part of a team that values innovation, collaboration, and continuous learning. We offer quality career resources, training, certifications, development opportunities, and a comprehensive benefits package. Our commitment to excellence is reflected in many awards, including ClearlyRated's Best of Staffing® in Talent Satisfaction in the United States and Great Place to Work® in the United Kingdom and Mexico.