Applied Intuition Inc.
Procedural Technical Artist/Director
Applied Intuition Inc., Mountain View, California, us, 94039
About the roleWe are looking for a Technical Director/Artist with expertise in procedural pipelines in Houdini and Unreal. The primary focus will be to create a procedural world generation pipeline to generate 3D worlds from HD maps and lidar scans. Those worlds then go into our customized version of Unreal Engine 5 and have to run smoothly whilst looking photorealistic.At Applied Intuition, you will:
Create an automated pipeline that can generate large photorealistic performant 3D worlds
Create novel solutions to improve fidelity, performance and scalability
Work with artists to develop the content and tooling needed to fill out the worlds
Supply metadata to drive Unreal’s material systems
Work with vex and Python to create flexible pipelines that plug into Houdini and Unreal
Create custom importers for data with Python or HDK
We're looking for someone who has:
Is an expert Houdini user
Has in-depth knowledge of procedural generation
Is familiar with the Unreal Engine (or equivalent)
Is familiar with automation, scripting, and proceduralism
Nice to have:
C++ experience
Unreal experience
Material/shader experience
Pipelining experience
The salary range for this position is $65,000 USD to $400,000 USD annually. This salary range is an estimate, and the actual salary may vary based on the Company's compensation practices.
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Create an automated pipeline that can generate large photorealistic performant 3D worlds
Create novel solutions to improve fidelity, performance and scalability
Work with artists to develop the content and tooling needed to fill out the worlds
Supply metadata to drive Unreal’s material systems
Work with vex and Python to create flexible pipelines that plug into Houdini and Unreal
Create custom importers for data with Python or HDK
We're looking for someone who has:
Is an expert Houdini user
Has in-depth knowledge of procedural generation
Is familiar with the Unreal Engine (or equivalent)
Is familiar with automation, scripting, and proceduralism
Nice to have:
C++ experience
Unreal experience
Material/shader experience
Pipelining experience
The salary range for this position is $65,000 USD to $400,000 USD annually. This salary range is an estimate, and the actual salary may vary based on the Company's compensation practices.
#J-18808-Ljbffr