Gaminvista
Unity Developer
Gaminvista, Plum, Pennsylvania, United States,
Role and Responsibilities:• Utilize 1+ year of experience in Unity3D or Cocos2d to contribute to the full lifecycle of game development projects.
• Demonstrate hands-on experience in programming languages such as C#, JavaScript, or C++, with proficiency in additional languages like Java or C.
• Apply high-level knowledge of APIs and libraries to optimize game performance and functionality.
• Specialize in one or more programming domains, including artificial intelligence, 3D rendering, animation, physics, multiplayer/networking, or audio.
• Stay abreast of industry trends, best practices, and emerging technologies to inform development strategies.
• Employ creative problem-solving skills to overcome technical challenges and enhance game quality.
Requirements:
• Bachelor of Science (BS) degree in Computer Science, Games Technology, or a related field.
• Alternatively, Bachelor of Engineering (BE/BTech) in a technology area such as Computer Science or Games Technology.
• 1 to 3 years of relevant experience in game development, preferably within the Unity framework.
#J-18808-Ljbffr
• Demonstrate hands-on experience in programming languages such as C#, JavaScript, or C++, with proficiency in additional languages like Java or C.
• Apply high-level knowledge of APIs and libraries to optimize game performance and functionality.
• Specialize in one or more programming domains, including artificial intelligence, 3D rendering, animation, physics, multiplayer/networking, or audio.
• Stay abreast of industry trends, best practices, and emerging technologies to inform development strategies.
• Employ creative problem-solving skills to overcome technical challenges and enhance game quality.
Requirements:
• Bachelor of Science (BS) degree in Computer Science, Games Technology, or a related field.
• Alternatively, Bachelor of Engineering (BE/BTech) in a technology area such as Computer Science or Games Technology.
• 1 to 3 years of relevant experience in game development, preferably within the Unity framework.
#J-18808-Ljbffr