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Electronic Arts EA

Quality Designer II - Black Panther

Electronic Arts EA, Seattle, Washington, us, 98127


Cliffhanger Games is a newly formed Seattle Studio focusing on blockbuster action-adventure games and pioneering next-generation emergent storytelling beginning with Marvel's Black Panther. Join us to pursue your passion to build unique, groundbreaking, and inclusive games that empower players to create incredible stories of heroic adventure. Become a foundational part of an exciting, respectful, and diverse team.

Quality Designers

are strategic pillar owners for quality and support a major service/feature. Focused on ensuring project deliverables are being completed on time through active participation in test responsibilities and processes while maintaining EA's high standard of end-to-end quality applying deep partnerships. You will use data for planning and guide the coverage and analysis through dashboards to inform project metrics. Additionally, they will focus on improving the operational effectiveness of the QA effort by assessing current quality assurance practices and incorporating new QA strategies and helping departmental projects.

Specifically, we need a technical minded person with experience with Automation and Scripting. This includes multi-discipline collaboration to satisfy schedules of test coverage and project metrics.

We're picturing someone experienced in game development, passionate and eager about quality, and uses data to protect the player experience to join us. You will work within the team to guide automation delivery, improve QA practice across EA, have a Quality mindset from a consumer perspective, and be an advocate in game design and implementation decisions.

You will report to the Head of Quality for Cliffhanger Studios.

Role is Seattle based and open to hybrid or Remote (most North America locations).

Responsibilities

Motivator with the ability to jump in Coordinate multiple work streams in task execution and task management.

Prioritize the end-user, ensuring that feedback is delivered with the community in mind while still accounting for development constraints such as timelines and budgets.

Build test cases, plans and suites, defect tracking, and regression tests.

Apply a range of testing techniques and methodologies to identify defects of a very high-quality level.

Analyze and perform game design feedback, test case design modification, and reviews at both a requirements level and product build level producing reports at a rhythm necessary to support product.

Root cause analysis and defect analysis with the ability to validate assumptions and propose potential solutions to problems.

Mentor and cultivate others within their project team.

Monitor and increase product quality Indicators throughout project duration to give a constant heartbeat on product quality.

Guide an upstream quality culture advocating best practices for continuous improvement.

Develop automated tests in Unreal and other technologies.

Investigate, isolate, and debug test runs and failures.

Investigate new automated test technologies and techniques.

Experience

As a craft expert this expected to have at a minimum: 7 years of experience in a software/game development environment.

Technical programming degree/certificate or 1+ year of programming experience. (Ex: C++).

Experience with game engines and tooling (Ex: Unreal and Blueprints).

Understanding of automated testing, testing patterns, and test optimization.

Risk management and solutions-oriented problem-solving techniques.

Communicate across all kinds of disciplines where needed.

An appreciation or practical understanding of analytics and measurements as a way of tracking product quality.

Comfortable conversing within engineering disciplines to promote quality principles.

Database and Test case test management software experience i.e. Jira, QMetry.

Excellent knowledge of product life cycle, tools, and execution planning.

Experience in a Scrum / Agile software development environment.

Experience with SQL knowledge and Data validation.

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