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Ghostpunch Games

Tools Engineer (Remote)

Ghostpunch Games, Fort Lauderdale, Florida, us, 33336


Job Title: Tools Engineer (Remote, Contract)Job Description:The Tools Engineer is responsible for the conception, development, and implementation of robust tools for game development. The Tools Engineer also provides support and mentorship to less experienced engineers. This is a contract role requiring candidates to be based within the PST-EST time zones.Essential Duties and Responsibilities:- Design and architect new tools based on developer requirements.- Collaborate with artists, designers, and other engineers to develop and integrate features.- Work closely with content teams and Product Owners to identify and fulfill workflow needs.- Identify and eliminate inefficiencies in the content creation workflow.- Serve as an example to junior engineers and provide mentorship as needed.- Optimize code to enhance performance and reduce memory footprint.- Troubleshoot and respond to internal issues related to tools as needed.- Provide technical designs and specifications for new tool features.- Write and debug code for tools.- Develop advanced tools and utilities to support game development.- Anticipate, identify, and resolve problem areas, developing preventative solutions.- Maintain regular communication with other game development disciplines (i.e., Art, Design, and Audio) to ensure cohesive development.- Accurately estimate the amount of time needed to complete each assigned task.- Additional duties of a similar nature or level of responsibility may be assigned.Qualifications:- 5+ years of software development experience.- Excellent programming skills/experience in C++ and C#.- Experience developing Qt and/or WPF applications.- Strong communication skills.- UI and UX design skills.- Strong 3D math skills.- Experience with databases and large datasets.- Experience with game client/server architecture.- Must be within the Pacific Time Zone (PST) to the Eastern Time Zone (EST).Desired Skills:- Bachelor's Degree in Computer Science or equivalent experience.- MMO development experience a plus.- Experience in a "Live" environment (ongoing support of a product after launch).- Experience with cloud development and Kubernetes.- Experience with core debugging using GDB.Why Ghostpunch Games?Work Culture:- Remote, Hybrid, and On-site policy.- Collaborative, open-minded, creative environment.- Teamwork makes the dream work (as true as it is corny!).Project Scope:- Multiple projects available to work on.- AAA quality, Genre-spanning, PC/Console/VR.Partnerships/History include:- Sony, 2K, Activision, Warner Brothers, Gearbox, and more!Top/Recent projects include:- Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!Learn more about our partnerships and projects [here](https://www.ghostpunch.com/).Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.