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Microsoft

Principal Design Architect

Microsoft, Redmond, Washington, United States, 98052


OverviewWithin Team Xbox, we aspire to empower the world's 3 billion+ gamers to play the games they want, with the people they want, anywhere they want. Gaming, the largest and fastest growing category in media & entertainment, represents an important growth opportunity for Microsoft. We are leading with innovation, as highlighted by bringing the Game Pass subscription to PC, bringing Xbox to new devices with Cloud Gaming, and our recent acquisition of Activision Blizzard King is creating exciting new possibilities for players. The Xbox Experiences and Platforms team is home to the design and engineering work that makes this vision possible. We build the developer tools and services that enable game creators to craft incredible experiences, the commerce systems that connect publishers with their audience. Our team helps gamers engage with their next favorite games, the platforms on which those games play at their best, and the experiences that turn every screen into an Xbox.As a Principal Design Architect for the Xbox Design team, you will:Be a pathfinder.

As a curious and passionate learner, you will often be the first to innovate, discover a new UX pattern or unlock a customer solution. When you do this, you'll create a path for others too.Influence and impact through making.

As a team of makers, we believe in the value of showing and sharing experiences through design. Your storytelling will be customer-focused and articulate their journey.Partner across the design org.

Your work will naturally intersect with experienced leaders across the gaming organization. You are a natural design collaborator.Establish effective processes.

Design systems and processes are constantly evolving. You improve and integrate design flows to lead the industry.This Principal Design Architect is well versed in product development cycles, can bring user-centered design processes to life, has AI co-design experience, and has a diverse and extensive portfolio. We will look to this person to articulate an experienced design point of view, inspire the team, and resolve the best course of action in partnership with User Research and Data Science. This role reports directly to the Head of Design.ResponsibilitiesSet a creative and experiential vision for gaming services across PC, Mobile, Smart TV, Web, Console and more.Design experience ecosystems that span multiple products.Mentor and train creative staff at all levels.Collaborate across teams and disciplines with peers and authorities in monetization, brand, marketing, development, etc.Partner closely with product leads to set the vision and agenda for the overall product.Craft scenarios, flows, information architecture diagrams, wireframes, prototypes, UI pattern libraries, interaction guidelines, and other artifacts.Empower rapid prototyping with appropriate level of detail: translating abstract ideas to visual assets that allow the product team to rapidly converge.Foster implementation of emerging AI tools that complement and accelerate designer workflows.Communicate and execute strategic design direction to Microsoft's gaming leadership team.Embody our culture and values.

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