ILM
Creature Modeler
ILM, Vancouver, BC
Job Posting Title:
Creature Modeler
Req ID:
Job Description:
Position Summary
With an emphasis on anatomy and form, the creature modeler will create three dimensional CG characters to be painted, enveloped and animated by the creature development team.
What You'll Do
JoinILM
The hiring range for this position in Vancouver is C$84,100 to C$107,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
Job Posting Segment:
ILM Vancouver
Job Posting Primary Business:
ILM Vancouver
Primary Job Posting Category:
Modeling
Employment Type:
Full time
Primary City, State, Region, Postal Code:
Vancouver, BC, Canada
Alternate City, State, Region, Postal Code:
Date Posted:
2024-06-21
Creature Modeler
Req ID:
Job Description:
Position Summary
With an emphasis on anatomy and form, the creature modeler will create three dimensional CG characters to be painted, enveloped and animated by the creature development team.
What You'll Do
- Creates three-dimensional creatures for the Animator and Technical Director. Employs specific software tools to build the geometric structure of the object and ensures that the model will satisfy the requirements of the production.
- In building creatures, the modeler must incorporate technical expertise, artistic ability, and a basic comprehension of animation
- Works with production team (Sr. Modeler, Technical Directors and Animators) to identify the "look" for an object
- Builds the geometry of computer graphic models, with an understanding of how the geometry will be used in the production process
- Performs other tasks related to the creation of computer-generated animation
- Bachelor's degree in Fine Arts or equivalent with a thorough understanding of anatomy, character design and animation
- Portfolio demonstrating traditional artistic skills including illustration, and sculptural abilities a plus
- Proven experience creating digital creatures or characters in a feature film or production environment
- Requires familiarity with film and video post production techniques and with computer graphic techniques
- 2-3 years Zbrush, Maya, and facial development experience and/or a demonstrated desire to develop computer skills.
- Knowledge of UNIX is a necessity to navigate through ILM's production pipeline
JoinILM
The hiring range for this position in Vancouver is C$84,100 to C$107,700 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
Job Posting Segment:
ILM Vancouver
Job Posting Primary Business:
ILM Vancouver
Primary Job Posting Category:
Modeling
Employment Type:
Full time
Primary City, State, Region, Postal Code:
Vancouver, BC, Canada
Alternate City, State, Region, Postal Code:
Date Posted:
2024-06-21