Bit Reactor
Senior Level Designer
Bit Reactor, Hunt Valley, Maryland, us, 21065
The technical and artistic assembly of gameplay spaces is a critical task in modern video game development. Bit Reactor is seeking a Senior Level Designer who can help to define the standards, spaces, and moment-to-moment gameplay for an upcoming turn-based tactical/strategy title.
Come join us as we develop the next generation of turn-based tactics games on PC and game consoles.
Responsibilities:
Collaborate with Art, Design and Engineering to generate and streamline playable environments within Unreal EngineAuthoring scripted events and sequences to support gameplay and combat within level spacesGenerating gameplay spaces within Unreal Engine 4, leveraging level streaming, technical markup, blueprint, and scripting to ensure functional and maintainable game contentWorking closely with design and creative leadership to develop level design standards and bring the vision of the gameplay to lifeAdvocating for the best playable experienceQualifications:
5+ years of experience in the game industry in a Level Design roleUnderstanding of level design practices and technologiesFirsthand experience with Unreal EngineExcellent interpersonal and communication skillsFunctional proficiency with in-engine scriptingArtistic judgment necessary to compose and visually balance gameplay spacesBonus:
Shipped titles, especially within the strategy/tactical genresFirsthand experience with procedural level design practicesHigh level of scripting proficiency and Unreal's blueprint system
Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but is open to remote options.
Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
Come join us as we develop the next generation of turn-based tactics games on PC and game consoles.
Responsibilities:
Collaborate with Art, Design and Engineering to generate and streamline playable environments within Unreal EngineAuthoring scripted events and sequences to support gameplay and combat within level spacesGenerating gameplay spaces within Unreal Engine 4, leveraging level streaming, technical markup, blueprint, and scripting to ensure functional and maintainable game contentWorking closely with design and creative leadership to develop level design standards and bring the vision of the gameplay to lifeAdvocating for the best playable experienceQualifications:
5+ years of experience in the game industry in a Level Design roleUnderstanding of level design practices and technologiesFirsthand experience with Unreal EngineExcellent interpersonal and communication skillsFunctional proficiency with in-engine scriptingArtistic judgment necessary to compose and visually balance gameplay spacesBonus:
Shipped titles, especially within the strategy/tactical genresFirsthand experience with procedural level design practicesHigh level of scripting proficiency and Unreal's blueprint system
Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but is open to remote options.
Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.