Epic Games
Senior Tools Programmer
Epic Games, Blank, Maryland, United States,
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.PROGRAMMING - GAMES
What We Do
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide.What You'll Do
We are a new and growing team at Epic, aiming to build innovative new experiences and technology as part of our collaboration with Disney. As a Senior Tools Programmer, you will be responsible for supporting tooling needs, productivity, and content pipelines.In this role, you will
Provide tools-related support to artists, designers, animators, level designers, and other members of the development team working on Epic’s collaboration with DisneyBuild a clear understanding of our full technology stack, from editor to asset cooking to in-engine test pipeline.Build and sustain working relationships with peers and stakeholders within the same problem domain space within the wider Epic family, and ensure that solutions are well-discussed and well-socialized as appropriateImprove existing tools, and design and implement new tools as required to support Epic’s collaboration with DisneyStrive to prioritize team productivity, by optimizing our game development and content pipelinesTrack, report, and follow up on all known or significant productivity blockers, editor crashes, etcSupport internal and external customers by prioritizing and solving issues from feedbackWhat we're looking for
8+ years of experience having worked on and shipped large game projectsExcellent interpersonal and communication skills with demonstrated ability to communicate fluently in English (written and verbal)Excellent C++ skillsWell-versed in software programming principlesExperience writing UIs with a toolkit such as WPF, QT, Slate (UE UI system)Experience with asset conversion pipelines and large-scale asset management within a AAA game development environmentExperience with one or more DCC plugins (Maya, Max, blender, or Houdini)Experience with cloud APIs (AWS, Azure or Google Cloud)Familiarity with an existing game engine and understanding of editor conceptsSomeone who is user-focused, passionate, pragmatic, solutions-focused, and innovative. These traits equal success at Epic and influence everything we doThis role is open to multiple locations across North America and Europe (including CA, NYC, & WA).Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).New York City Base Pay Range$167,399 — $245,519 USDCalifornia Base Pay Range$147,311 — $216,057 USDWashington Base Pay Range$140,615 — $206,236 USDABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy
here .Note to Recruitment Agencies:
Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found
here .
#J-18808-Ljbffr
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.PROGRAMMING - GAMES
What We Do
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide.What You'll Do
We are a new and growing team at Epic, aiming to build innovative new experiences and technology as part of our collaboration with Disney. As a Senior Tools Programmer, you will be responsible for supporting tooling needs, productivity, and content pipelines.In this role, you will
Provide tools-related support to artists, designers, animators, level designers, and other members of the development team working on Epic’s collaboration with DisneyBuild a clear understanding of our full technology stack, from editor to asset cooking to in-engine test pipeline.Build and sustain working relationships with peers and stakeholders within the same problem domain space within the wider Epic family, and ensure that solutions are well-discussed and well-socialized as appropriateImprove existing tools, and design and implement new tools as required to support Epic’s collaboration with DisneyStrive to prioritize team productivity, by optimizing our game development and content pipelinesTrack, report, and follow up on all known or significant productivity blockers, editor crashes, etcSupport internal and external customers by prioritizing and solving issues from feedbackWhat we're looking for
8+ years of experience having worked on and shipped large game projectsExcellent interpersonal and communication skills with demonstrated ability to communicate fluently in English (written and verbal)Excellent C++ skillsWell-versed in software programming principlesExperience writing UIs with a toolkit such as WPF, QT, Slate (UE UI system)Experience with asset conversion pipelines and large-scale asset management within a AAA game development environmentExperience with one or more DCC plugins (Maya, Max, blender, or Houdini)Experience with cloud APIs (AWS, Azure or Google Cloud)Familiarity with an existing game engine and understanding of editor conceptsSomeone who is user-focused, passionate, pragmatic, solutions-focused, and innovative. These traits equal success at Epic and influence everything we doThis role is open to multiple locations across North America and Europe (including CA, NYC, & WA).Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).New York City Base Pay Range$167,399 — $245,519 USDCalifornia Base Pay Range$147,311 — $216,057 USDWashington Base Pay Range$140,615 — $206,236 USDABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy
here .Note to Recruitment Agencies:
Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found
here .
#J-18808-Ljbffr