Epic Games
Animation Tools Programmer
Epic Games, Blank, Maryland, United States,
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.PROGRAMMING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.What You'll Do
We are looking for an experienced Tools and Animation Programmer for our Engine Development team. You will be responsible for developing, enhancing, and maintaining the core systems, tools, and user interfaces of the Unreal Engine 5 animation system and optimizing them for multiple platforms. You will work directly with the brightest technical minds in the business as we build the premier game engine for a multitude of platforms.In this role, you will
Architect, implement and maintain core animation systems of Unreal Engine 5Design and develop user interfaces for the animation systems of Unreal Engine 5Work closely with other programmers, animators, technical animators, product designers, leads and external technologyPartner across multiple teams and timezonesWrite technical documentation and designsWhat we're looking for
3+ years of professional game / VFX / or animation system development experiencePrevious experience developing tools in Unreal and extensive experience in writing C++ applicationsExcellent linear algebra skills and applications of linear algebra in softwareExperience with multi-threaded programming and system tasks such as graphics, audio, I/O, networking, memory handling, debuggers, etcA basic understanding of animation conceptsExperience with application-level programming such as script compilers and user-facing toolsExcellent interpersonal communication skills with both technical and non-technical people alikePerformance-minded development and optimization skillsNice to have skills
Experience with rigging systems, animation state machines, low-level animation systems, physics-based animation and/or IK systemsDemonstrated interest in gamesAn eye for detail and appreciation for the craft of making games and animationFluent in state-of-the-art animation systems, algorithms and techniquesExperience with gameplay systems, such as character movement, collision querying, and action sequencingThis role is open to multiple locations in North America and Europe (excluding CA, NY, & WA).ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy
here .
#J-18808-Ljbffr
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.PROGRAMMING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.What You'll Do
We are looking for an experienced Tools and Animation Programmer for our Engine Development team. You will be responsible for developing, enhancing, and maintaining the core systems, tools, and user interfaces of the Unreal Engine 5 animation system and optimizing them for multiple platforms. You will work directly with the brightest technical minds in the business as we build the premier game engine for a multitude of platforms.In this role, you will
Architect, implement and maintain core animation systems of Unreal Engine 5Design and develop user interfaces for the animation systems of Unreal Engine 5Work closely with other programmers, animators, technical animators, product designers, leads and external technologyPartner across multiple teams and timezonesWrite technical documentation and designsWhat we're looking for
3+ years of professional game / VFX / or animation system development experiencePrevious experience developing tools in Unreal and extensive experience in writing C++ applicationsExcellent linear algebra skills and applications of linear algebra in softwareExperience with multi-threaded programming and system tasks such as graphics, audio, I/O, networking, memory handling, debuggers, etcA basic understanding of animation conceptsExperience with application-level programming such as script compilers and user-facing toolsExcellent interpersonal communication skills with both technical and non-technical people alikePerformance-minded development and optimization skillsNice to have skills
Experience with rigging systems, animation state machines, low-level animation systems, physics-based animation and/or IK systemsDemonstrated interest in gamesAn eye for detail and appreciation for the craft of making games and animationFluent in state-of-the-art animation systems, algorithms and techniquesExperience with gameplay systems, such as character movement, collision querying, and action sequencingThis role is open to multiple locations in North America and Europe (excluding CA, NY, & WA).ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy
here .
#J-18808-Ljbffr