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Blizzard Entertainment

Senior Software Engineer, Gameplay

Blizzard Entertainment, Irvine, California, United States, 92713


Team Name:

Unannounced Project

Job Title:

Senior Software Engineer, Gameplay

Requisition ID:

R024173

Job Description:At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.

As a Senior Gameplay Engineer, you will collaborate with designers and artists to create, develop and deliver high-quality player experiences. You will support the development of code frameworks, functional components, workflows and content creation tools, as well as collaborate in driving improvements in the underlying engine technology. You will work collaboratively with the team to define and execute a technical vision that meets the project’s needs.

This role is anticipated to be a full-time, hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.

Responsibilities

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

Leveraging your experience and knowledge to deliver best-in-class player experiences, from end to end, within the constraints of game simulation.

Empowering designers, artists, and other engineers to deliver the vision of the game and ensuring we delight and entertain our players.

Collaborating with designers and engineers on gameplay teams to learn and understand their needs and offer technical solutions.

Optimizing team productivity by supporting content-creation pipelines, tool development, and workflow improvements.

Championing Blizzard’s core values.

Requirements

Experience

5+ years of experience in gameplay engineering or a combination of applicable training and experience.

Experience delivering AAA-quality features and experiences as part of a cross-functional team including designers, artists, animators, level designers, FX artists, etc.

Experience working on real-time 3D games.

Knowledge & Skills

The ability to understand and write production-grade C++ code.

The capacity to make frequent, readable, well-tested code commits.

The ability to communicate and articulate vision, ideas, learnings from others, and to give meaningful feedback.

Excellent problem-solving and debugging skills.

Experience analyzing game features and content for performance and optimizing a game to release quality.

Experience working closely in multi-disciplinary teams with people of diverse mindsets.

Mentorship mindset and excellent attitude to helping others level up their knowledge.

Extra Points

Experience

Computer science, mathematics, physics, or related degree.

Experience developing and shipping AAA game titles for PC, Xbox, and PlayStation consoles.

Knowledge & Skills

Experience with large codebase.

Experience working on online multiplayer games.

Key Attributes

Passion for gameplay development, especially for the quality of the moment-to-moment experience.

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