Nintendo of America Inc.
Engineer (NTD)
Nintendo of America Inc., Redmond, Washington, United States, 98052
Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIESDevelopment on new applications, providing research into new technologiesDevelopment on contributions to Nintendo's core libraries and toolsWrites correct and clean code to defined specificationsDebugs code effectively within primary areaEffectively and proactively documents workCollaborates with peer groups at Nintendo Co., Ltd. (NCL) and its subsidiariesParticipates as a key contributor to the hiring processUp to 10% travel; domestic and international
SUMMARY OF REQUIREMENTS2+ years related experienceProficiency with C++ is a requirementSolid knowledge of application software designExperience with Linux development is a requirementExperience with audio/video streaming (such as webrtc) is a plusExperience with Qt (or other UI framework) is a plusPerforms code reviews, technical design reviews, and test plan reviewsScopes and executes delivery of modules involving multiple engineersBS or MS in engineering or equivalent
This position is onsite in Redmond, WA, and not open to remote status at this time.
This position includes a base salary range of $115,152 - $172,728 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information. Fixed term employees are eligible for all listed employee benefits except tuition reimbursement.
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The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokemon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIESDevelopment on new applications, providing research into new technologiesDevelopment on contributions to Nintendo's core libraries and toolsWrites correct and clean code to defined specificationsDebugs code effectively within primary areaEffectively and proactively documents workCollaborates with peer groups at Nintendo Co., Ltd. (NCL) and its subsidiariesParticipates as a key contributor to the hiring processUp to 10% travel; domestic and international
SUMMARY OF REQUIREMENTS2+ years related experienceProficiency with C++ is a requirementSolid knowledge of application software designExperience with Linux development is a requirementExperience with audio/video streaming (such as webrtc) is a plusExperience with Qt (or other UI framework) is a plusPerforms code reviews, technical design reviews, and test plan reviewsScopes and executes delivery of modules involving multiple engineersBS or MS in engineering or equivalent
This position is onsite in Redmond, WA, and not open to remote status at this time.
This position includes a base salary range of $115,152 - $172,728 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information. Fixed term employees are eligible for all listed employee benefits except tuition reimbursement.
#LI-Onsite
#J-18808-Ljbffr