Nutanix
GPU Software Engineer, Staff
Nutanix, Oregon, Illinois, United States, 61061
Company:
Qualcomm Innovation Center, Inc.Job Area:
Engineering Group, Engineering Group > Graphics Software EngineeringGeneral Summary:The Qualcomm GPU Software team is looking for talented software engineers interested in developing software for the latest Machine Learning models on the next generation of devices. The GPU Software team is responsible for delivering device drivers, extensions for Machine Learning and tools for Snapdragon chipsets, providing best in class performance, power, and features. This role will involve working on Graphics software stack and Machine Learning SDKs and frameworks on Android, Linux and Windows.As a GPU Software Machine Learning Engineer, you are responsible for working with a team that is developing & optimizing Adreno GPU drivers for standard APIs such as OpenCL, OpenGL ES, Vulkan, and DirectX. You will be exposed to technology areas such as Image Processing and Machine Learning. This position requires close collaboration with hardware designers to drive improvements in hardware and hardware/software interfaces.Responsibilities will include the acceleration of Machine Learning operations for inference and training on the GPU, implementation of the latest Machine Learning models including LLMs and LVMs, prototyping new hardware/software features, writing samples and documentation, implementing interfaces to Machine Learning frameworks, development of unit tests and working with our partners, external developers, and OEMs.Minimum Qualifications:Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.OR Master's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.OR PhD in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.1+ year of work experience with one or more programming languages suitable for graphics (e.g., C++, C).Ideal Candidate Will HaveStrong C/C++ programming skillsStrong knowledge of Machine Learning TheoryFamiliarity with a Deep Learning Framework such as PytorchFamiliarity with a GPGPU API such as CUDA or OpenCL.Understanding of data structures and algorithms, including object-oriented programmingExcellent interpersonal and analytical skills with the ability to work independentlyPreferred Skills:Device driver development, including GPU or CPUProgramming experience with Graphics APIs such as OpenGL ES/Vulkan/DX11/DX12Knowledge of GPGPU application development including Mathematical Operations and Image Processing.Exposure to Embedded systems and Real-time operating systemsExperience working with ARM architectureFamiliarity with Git or other SCM toolsPay range:
$139,000.00 - $208,000.00The above pay scale reflects the broad, minimum to maximum, pay scale for this job code for the location for which it has been posted. Even more importantly, please note that salary is only one component of total compensation at Qualcomm. We also offer a competitive annual discretionary bonus program and opportunity for annual RSU grants (employees on sales-incentive plans are not eligible for our annual bonus). In addition, our highly competitive benefits package is designed to support your success at work, at home, and at play. Your recruiter will be happy to discuss all that Qualcomm has to offer!
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Qualcomm Innovation Center, Inc.Job Area:
Engineering Group, Engineering Group > Graphics Software EngineeringGeneral Summary:The Qualcomm GPU Software team is looking for talented software engineers interested in developing software for the latest Machine Learning models on the next generation of devices. The GPU Software team is responsible for delivering device drivers, extensions for Machine Learning and tools for Snapdragon chipsets, providing best in class performance, power, and features. This role will involve working on Graphics software stack and Machine Learning SDKs and frameworks on Android, Linux and Windows.As a GPU Software Machine Learning Engineer, you are responsible for working with a team that is developing & optimizing Adreno GPU drivers for standard APIs such as OpenCL, OpenGL ES, Vulkan, and DirectX. You will be exposed to technology areas such as Image Processing and Machine Learning. This position requires close collaboration with hardware designers to drive improvements in hardware and hardware/software interfaces.Responsibilities will include the acceleration of Machine Learning operations for inference and training on the GPU, implementation of the latest Machine Learning models including LLMs and LVMs, prototyping new hardware/software features, writing samples and documentation, implementing interfaces to Machine Learning frameworks, development of unit tests and working with our partners, external developers, and OEMs.Minimum Qualifications:Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 4+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.OR Master's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 3+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.OR PhD in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, Electrical Engineering, Game Rendering, or related work experience.1+ year of work experience with one or more programming languages suitable for graphics (e.g., C++, C).Ideal Candidate Will HaveStrong C/C++ programming skillsStrong knowledge of Machine Learning TheoryFamiliarity with a Deep Learning Framework such as PytorchFamiliarity with a GPGPU API such as CUDA or OpenCL.Understanding of data structures and algorithms, including object-oriented programmingExcellent interpersonal and analytical skills with the ability to work independentlyPreferred Skills:Device driver development, including GPU or CPUProgramming experience with Graphics APIs such as OpenGL ES/Vulkan/DX11/DX12Knowledge of GPGPU application development including Mathematical Operations and Image Processing.Exposure to Embedded systems and Real-time operating systemsExperience working with ARM architectureFamiliarity with Git or other SCM toolsPay range:
$139,000.00 - $208,000.00The above pay scale reflects the broad, minimum to maximum, pay scale for this job code for the location for which it has been posted. Even more importantly, please note that salary is only one component of total compensation at Qualcomm. We also offer a competitive annual discretionary bonus program and opportunity for annual RSU grants (employees on sales-incentive plans are not eligible for our annual bonus). In addition, our highly competitive benefits package is designed to support your success at work, at home, and at play. Your recruiter will be happy to discuss all that Qualcomm has to offer!
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