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TAIT

Technical Designer, Lighting Designer

TAIT, Orlando, Florida, us, 32885


TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never-before-seen experiences to life.With a legacy of innovation spanning over 45 years, TAIT has grown from pioneering in rock ‘n’ roll concert staging to setting the global standard for extraordinary live events and experiences through cutting-edge technology, precision engineering, and creative design. TAIT’s 20 global offices have developed iconic productions and experiences in over 30 countries, all seven continents, and even outer space for renowned performers, theme parks, exhibits, and venues across the globe, including partnerships with Taylor Swift, Cirque Du Soleil, Royal Opera House, Nike, NASA, Bloomberg, Google, Beyoncé, and The Olympics

Position Purpose

The Technical Designer, Lighting is responsible for researching, specifying, designing, integrating, and commissioning of entertainment and architectural lighting systems in support of TAIT Group projects, to provide end-to-end solutions for our partners.

Our global multidisciplinary team works with clients in the realms of Live, Location Based Experience, Brand Experience, and Placemaking to deliver the unforgettable.

Essential Responsibilities/Accountabilities

Extensive knowledge of lighting techniques; instruments, fixtures, hardwareExperience with power distribution and control systems for entertainment - Contactors/Dimmers/DMX/Command Line Based programming/SACNSolid networking understanding of theory and practice with enterprise systemsProficient at industry standard design documentation normally associated with Theatrical Lighting Design (Inclusive of but not limited to; Vectorworks, Lightwrite, SketchUp, AutoCAD, Revit, BIM and Previsualization Suites)Familiarity with show control theory and programmingStrong knowledge of Audio, Video, Lighting, Controls and Interactive, (AVLCI) system design and implementation.Basic knowledge of practical effects including water, fire, pyrotechnics, atmospheric and optical effects, techniques, systems, and hardware is desired.Rigging, accepted industry standards, hardware, equipment, and systems experience is desired for this roleProficient at understanding Architect and Construction level drawingsDevelop/provide input to design drawings and build documentation which thoroughly details all aspects of the intended designsAbility to work on technical design elements from early concepts with venue design teams through commissioning with sub vendors and project teamsExecute designs through all phases of design and production within company requirements and client performance specificationsTo perform this position successfully, each essential responsibility/accountability must be fulfilled satisfactorily.

Reasonable accommodations may be made to enable an individual with disabilities to perform the responsibilities and accountabilities outlined above.

Other duties may be assigned to meet business needs.

Management Responsibility

This role does not have any direct reports within the organization. Projects will on occasion require the management of project scope, contractors, vendors and manufacturers to ensure a successful outcome.

Competencies

Attention to Detail – Does not let important details slip through the cracks or derail a project.Flexibility/Adaptability – Adjusts quickly to changing priorities and conditions. Copes effectively with complexity of change.Teamwork – Reaches out to peers and cooperates with supervisors to establish an overall collaborative working relationship. Fosters a team-oriented working environment.Enthusiasm – Exhibits passion and excitement over work. Has a “can-do” attitude. Demonstrates passion for the role and his/her/their contribution to the company and customer successMinimum Qualifications To perform the essential responsibilities, individuals must have the following level of education and experience, or equivalent combination. Additionally, the following certifications, knowledge, skills, or physical requirements are necessary for the position.

Bachelor’s degree in one of the following – Engineering, Architecture, Business Management, Construction Management, Liberal Arts – Theater Design/Technology4 years experience (or 2 years experience with a graduate degree) as a Lighting DesignerPreferred 4 years experience of major entertainment development experience; major theme park/themed entertainment/cruise ship development/theater production experienceExperience in “large project” themed entertainment design and/or management is highly desirable.Working Conditions and Physical Effort

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. The employee is required to frequently walk, bend, climb, push, pull, twist, squat, stoop, and kneel each day. Specific requirements are:

Must be able to stand for extended periods of timeMust be able to lift or move equipment within material handling guidelinesMust be able to carry equipment within material handling guidelinesWork conditions of the role are:

Work conditions may involve moderate exposure to unusual elements such as dirt, dust, fumes, unpleasant odors, and/or loud noisesWork environment involves some exposure to hazards or physical risks which require following basic safety precautionsMust be able to wear and properly utilize appropriate personal protective equipment (PPE) to work within or visit areas where required. This includes, safety glasses, reflective vest, ear plugs, steel toed shoes, and other PPE as required by the location.#LI-AB1 TAIT is an equal opportunity employer fully committed to diversity and inclusion in the workplace. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran or any other protected characteristic as outlined by international, national, state, or local laws.