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System One

Unreal Engine Developer

System One, Hazelwood, Missouri, United States, 63042


System One has an exciting Unreal Engine Developer opportunity with a major partner in the Hazelwood, MO area. This position will be responsible for working with complex simulations and will need to possess at least 5 years of in-depth experience of unreal engine development and game development. This position is a 6-9 month contract fully onsite in Hazelwood, MO.

Successful candidates must be able to provide proof of ability to work in the U.S. without sponsorship. This position is not open to corp-to-corp, subcontractor or independent consulting arrangements.

We are looking for intelligent, creative, motivated software developers to join software teams working to build the most realistic, immersive simulation possible.

Job Description

Design, develop, and provide subject matter expertise for a flight simulation product built on Unreal engine.

Leverage, extend, or replace native Unreal engine capabilities with an eye towards performance, visual realism, and long-term maintainability.

Contribute to subsystems including rendering, shading, lighting, load balancing, weather effects, animation, multi-threading, anti-aliasing, dynamic paging, display interfaces, and more.

Provide guidance on estimation, scheduling, and software architecture decisions.

The team is agile and multi-disciplinary. The position incorporates all facets of software development from communication, requirements assessment, research, design, development, testing, integration, peer review, documentation, maintenance, and end user support.

Minimum skills required:

Unreal engine developer experience - minimum 5 years

C++ programming

Game or graphics programming: e.g., OpenGL, Direct3D, HLSL, GLSL

Software architecture and object-oriented design

Data structures and algorithms technical experience in any of the following areas is a plus:

Strong mathematics capability – matrix algebra, projective geometry, vector math, etc.

Game development

STL and/or Boost libraries and data structures

Design patterns and/or multi-threading experience

MS Visual Studio

Python or other scripting experience

Reading and using technical specifications

Lean/Agile software development

Multispectral sensors, night vision and/or radar systems

Geographic information systems (GIS)

Atlassian product experience: e.g. Jira, Confluence, Crucible

Notes

These positions are for a 6-9 month contract. The project goals are to create a Level-D flight simulator on top of Unreal Engine. Much of this project is “under the hood” so developers must have a deeper understanding of Unreal Engine than just blueprints.

System One, and its subsidiaries including Joulé, ALTA IT Services, CM Access, TPGS, and MOUNTAIN, LTD., are leaders in delivering workforce solutions and integrated services across North America. We help clients get work done more efficiently and economically, without compromising quality. System One not only serves as a valued partner for our clients, but we offer eligible full-time employees health and welfare benefits coverage options including medical, dental, vision, spending accounts, life insurance, voluntary plans, as well as participation in a 401(k) plan.

System One is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, age, national origin, disability, family care or medical leave status, genetic information, veteran status, marital status, or any other characteristic protected by applicable federal, state, or local law.